It is where Sims can go to hangout and have fun. It resembles a bar but it is not a bar like those found with the “Late Night” expansion pack. There are also three types of lounges available with the “Late Night” expansion pack: Exclusive Lounge, Fusion Lounge, and the Vampire Lounge. A new blog post on The Sims 3 website provides more information on the upcoming expansion pack The Sims 3 University Life, this one about the new social groups included in the pack.As we've been. University Life is a college-themed expansion pack to the Sims 3. It was released in March 2013, making it the ninth expansion to the game. It adds a sub-neighborhood centered around Sims University. The neighborhood functions much like those added by World Adventures, which can be visited, but not lived in permanently. The expansion added three new skills: • Science: the skill mostly seems to mostly revolve around collecting things and cloning things. The skill does involve a new life state: the Plant Sim • Social Networking: the skill involves the things that you normally think of as Social Networking: blogging, texting, etc. • Street Art: similar to the painting skill, but on walls and the ground. Although it might seem like vandalism, your Sim can get commissions from City Hall and opportunities to do Street Art for hire. Additionally, the Photography skill, which was introduced in World Adventures, got carried forward and expanded by University Life. University Life adds three social groups. The groups seem to operate somewhat like the Celebrity system, but with more actions to help you climb the ranks. ![]() Each group has unique unlockable actions and a career path that opens once you reach Level 10 in the appropriate group. The career offer will pop up when you return to your home neighborhood after reaching Level 10. Torrent global mapper 10.2 crack. • Jocks: the party animals of the campus. You increase your reputation with the Jocks by exhibiting school spirit, throwing parties, and participating in collegiate sports. Jocks unlock the 'Tell Friend How Cool I Am' interaction at Level 1, the ability to do the school cheer at Level 2, the ability to take selfies with their smartphones at Level 4, and the ability to Rent a Party for Charity at Level 6. They can host Juice Kegger parties and Bonfire parties at Levels 2 and 4, respectively. Their unique career is Sports Agent. • Nerds: you increase your standing with the Nerds by doing, well, nerdy things. Nerds are into video games, comic books, and displays of knowledge and that sort of thing. Nerds gain the 'Boast about Gamer Skillz', 'Enthuse about Comic Books', and 'Berate Ignorance' interactions at Level 1, the ability to play online video games at Level 2 (your Sim also gets a game console), issue trivia challenges at Level 4, and the 'Mind Meld' interaction at Level 6 (lets you learn traits of other Sims). Their unique career is Video Game Developer. • Rebels: the disaffected, malcontents, and general nonconformists. Rebels are into staging protests, committing vandalism (it's Street Art, not vandalism), being social gadflies, and that sort of thing. Rebels gain a Street Art bag and a 'Me, Too!' Megaphone at Level 2, the ability to use podiums to make speeches and stage hunger strikes at Level 4, the 'Show off New Gizmo' interaction and the ability to hold Rowdy protests at Level 6. They also find it somewhat easier to cheat on exams at Level 4. Their unique career is Art Appraiser. University Life adds three new traits to the mix: • Avant Garde: Avant Garde Sims know what's art and what's not, and don't mind letting others know. It's tough to please an Avant Garde type! • Irresistable: Irresistible Sims are quite charming, although often times they might get more than they asked for! Dates will be easy to find and others will flock to socialize with them, because they're just so irresistible! • Socially Awkward: Socially Awkward Sims try to fit in, but sometimes say the wrong thing at the wrong time. It's not easy being Socially Awkward, but it sure is awkward! Also, your Sim now gains one additional trait upon graduation (you can change this trait by completing another degree, Honorary or real) and can gain another trait by reaching Level 8 influence with any of the social groups (this trait can be changed by gaining Level 8 influence with another group) for a total of seven traits. Since your highest level of influence counts as your social group, hitting Level 8 with one group gains you an additional trait.
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